SENSORY TRANSLATION LAB

I translate silence into images, spaces, and tools.

I’m a Deaf artist based between Amsterdam and Bologna. I work with film, live visuals, and accessibility-first design—always starting with questions, not assumptions.

RECOGNIZED BY
VAN ABBEMUSEUM KUNSTINSTITUUT MELLY ART CITY BOLOGNA COMUNE DI BOLOGNA CREATIVE EUROPE

Accessibility is not an afterthought.
It's a design philosophy.

01

Institutions design for the majority, then retrofit for the rest.

Museums, festivals, and cultural spaces treat accessibility as compliance—checkbox accommodations bolted onto finished products. This approach reveals a fundamental misunderstanding: accessibility constraints often generate the most innovative design solutions.

02

Deaf perception exposes blind spots in dominant systems.

When you build culture primarily through sound, you miss the visual frequencies, spatial rhythms, and tactile signals that shape how millions experience the world. Deafness isn't absence—it's a different sensory hierarchy that reveals what hearing-centric design overlooks.

03

Translation is not simplification. It's transformation.

Every cultural and sensory translation changes meaning. Rather than treating this as loss, I work with translation as a creative force—where shifting between Dutch, Italian, Sign Language, and visual systems generates new forms of knowing.

Cross-sensory work
across five disciplines

[01]

Film & Documentary

Deaf-led storytelling about language, identity, and everyday life. I’m drawn to long-form attention: how time changes people—and how language holds them.

DISRUPTS → Documentary as hearing-centric narrative
[02]

Multisensory Installation

VJ and spatial work that turns sound into light, pattern, and timing. Performances you can follow with your eyes, your body, your distance.

DISRUPTS → Sound as the primary performance medium
[03]

Inclusive Cooperatives

Co-founder of L’Altro Spazio in Bologna: a cultural bar where accessibility is daily practice, not branding. A place to test what inclusion looks like when things get real.

DISRUPTS → "Charity model" approaches to disability employment
[04]

Accessibility Innovation

I help teams design access as a creative constraint: clearer information, better spatial logic, less friction. Accessibility built in from the start—not added at the end.

DISRUPTS → Accessibility as compliance retrofit
[05]

Residencies & Mobility

I host and shape small international residencies and exchanges with an access-first approach—so artists can work without the usual barriers.

DISRUPTS → Mobility as individual artist privilege

Projects that turn
perception into form

I SIGN, I LIVE (2012)
DOCUMENTARY FILM

I Sign, I Live

A feature documentary on Deaf life across cultures—how sign language shapes identity, relationships, and belonging.

SIGN LANGUAGE IDENTITY CROSS-CULTURAL
L'ALTRO SPAZIO
SOCIAL COOPERATIVE

L'Altro Spazio

Co-founded an inclusive cultural cooperative and bar in Bologna. A long-term experiment in accessibility-first hospitality, programming, and work culture.

COOPERATIVE CULTURAL SPACE INCLUSION
CENA AL BUIO
SENSORY EXPERIENCE

Cena al Buio

An immersive dinner in complete darkness, guided by blind staff. A direct encounter with how space, trust, and attention shift when vision disappears.

MULTISENSORY ACCESSIBILITY EXPERIENCE
EU MOBILITY NETWORKS
ARTIST RESIDENCY

Culture Moves Europe

Recipient of Culture Moves Europe (Creative Europe) support to host a multisensory artist residency in Bologna. I designed the working conditions with accessibility as the baseline.

EU PROJECT RESIDENCY ACCESSIBILITY

Let’s make something
clear, bold, and accessible.

If you’re building a program, a space, or a tool—and you want accessibility to be real—I’m interested.

Cultural Institutions

Museums, festivals, and venues building accessible experiences that don’t feel like an add-on.

Tech & Research Labs

Teams building interfaces or tools that need Deaf-led design thinking and testing.

Artists & Collaborators

People who want to experiment across film, performance, space, and translation.